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If you have any twists to add, feel free to say so.

Anyways, Survivor has had its fair share of good twists that have changed up the game for the better. However, there are twists that have ruined the game that is Survivor. Some are acknowledged as BS and never brought back, bus some have been brought back to the major displeasure of the fans. We get it. Twists can change up the game. But why so many? It takes away from the survival aspect of Survivor. So here are the worst, dumbest, and most poorly presented twists in Survivor history.

Palau's Schoolyard Pick

I believe that there's nothing wrong with a schoolyard pick to determine the tribes. However, Palau's Schoolyard Pick was awful for one main reason. Two contestants that weren't picked would automatically be eliminated. Those two contestants were sadly Jonathan Libby and Wanda Shirk. What they could've done had this twist not been implemented, we'll never know. Luckily, Palau was an amazing season despite this questionable twist.

Haves vs. Have Nots

Ah yes, this awful choice by producers. One tribe gets to live in luxury while the other is left in bare necessities. This obviously gave an unfair advantage to the tribe that got the luxurious camp, and resulted in a completely diminished tribe that would have no strength to beat the others. I think we can all agree this twist was ridiculous and there's no defending it.

Medallion of Power

Is there any doubt this twist was useless? The Medallion was supposed to give one tribe an advantage in a challenge if they used it. But considering Survivor was going for less physically draining challenges, the Medallion of Power served little use. There's really nothing to it other than that.

Redemption Island

One of Survivor's most infamous twists was Redemption Island, and for good reason. I, along with many others, think that if you're voted off, you shouldn't be able to return. Besides, no player that has ever reentered the game from Redemption Island has ever made it to Day 39. Overall, a poorly executed twist with a big unbalance in challenge types.

Blood vs. Water's First Impressions

I'm likely in the minority about this edition of the First Impressions twist, but I found Blood vs. Water's edition of First Impressions really odd. I was fine with how it was executed in Tocantins and Cagayan, and I felt it shook up the game well. However, BvW's version was not a favorite. Instead of one member of each tribe being sent away temporarily and being given a small advantage, one member of each tribe is just sent straight to Redemption Island without any chance to play the game. Seriously?

Legacy Advantage

Are you kidding me? Why did they even add this in? It's essentially an idol you only have one/two days to play. Nothing more. And there's pretty much no getting rid of it. If you leave with it in your grasp you have to will it to someone else? Survivor, just stick to idols. There's no need for this BS twist any longer.

Game Changers' Exile

Really Survivor? The best idea you have for Exile is to have it on a luxurious ship? And then getting advice from Cochran? And then an advantage choice? What?! Game Changers was a horrendous season, and this twist just added more fuel to the flames.

Final Four Fire Making Challenge

Are you kidding? Instead of the person with final immunity being given power to make a really big decision, they get pretty much no control over who's in the finale with them? No vote? Just go directly to a fire making challenge? Isn't Day 38 supposed to be where the biggest decision is made that could change a player's fate forever? What happened to that? Survivor needs to get rid of this twist ASAP.

Alright, now that I've gotten out my thoughts, it's time to hear yours.

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