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Throughout the course of the Survivor series, advantages have been available for contestants to potentially help maneuver themselves into a more favorable position in the game. Usually obtainable through Reward Challenges, Survivor Auctions, Exile Island, Ghost Island, or the Edge of Extinction, these advantages may help increase the longevity of a player, but do not guarantee it. Players may opt to use an advantage as they see fit, either by invoking its intended purpose, or by using it as a bargaining tool to form alliances.

Immunity Challenge Advantage

Main article: Challenge Advantage

The earliest advantage to appear on Survivor, it gives a player an edge at the following Immunity Challenge.

Challenge Disadvantage

A variant of the Challenge Advantage, instead of giving one player an advantage in the next challenge, it allows them to penalize another player of their choice with a disadvantage.

Medallion of Power

Main article: Medallion of Power

A variant of an immunity advantage, the Medallion of Power was briefly used during the pre-Tribe Switch portion of Survivor: Nicaragua.

Reentry Advantage and Disadvantage

In Survivor: Edge of Extinction, advantages were hidden on the Edge of Extinction to give the voted out player who finds it an edge at the reentry challenge, rather than at the next Immunity Challenge. Additionally, one such advantage allows the finder to penalize another contestant at the reentry challenge.

Hidden Immunity Idol

Main article: Hidden Immunity Idol

The most common advantage available, the Hidden Immunity Idol nullifies any votes cast against its owner at Tribal Council, eliminating the player with the next highest number of votes instead.

Super Idol

This idol can be used after the votes have been read. The amount of power of this advantage changes each season. In Survivor: Panama and Survivor: Cook Islands, the idol must be gifted to somebody else before Tribal Council to save them. In Survivor: Kaôh Rōng, two idols must be combined to form a super idol, but can be played to save anybody. In Survivor: Heroes vs. Healers vs. Hustlers, the super idol is found on the marooning, and can only be used on Day 3. If the holder's tribe wins the first Immunity Challenge, they must give it to someone anonymously to the other tribe.

Preventive Idol

Only appearing in Survivor: Guatemala, this idol can only be used before the votes are cast, acting like an Immunity Necklace. However, it was shown regular idols can be used like this in Survivor: Heroes vs. Healers vs. Hustlers.

Temporary HIdden Immunity Idols

Introduced in Survivor: Ghost Island, these idols can only be used for a set number of Tribal Councils that the holder attends. In Survivor: Ghost Island and Survivor: David vs. Goliath, the holder could choose to risk their vote to extend the life of the idol. This idol made another appearance in Survivor: Winners at War when someone on the Edge of Extinction could sell an idol good for three Tribal Councils for one Fire Token.

Split Idol

Introduced in Survivor: Heroes vs. Healers vs. Hustlers, these idols have two halves that must be combined to have power. In Survivor: Heroes vs. Healers vs. Hustlers, the first half was hidden at camp, while the second half was in plain sight at the following Immunity Challenge. In Survivor: Edge of Extinction, the person who returned to the game was given an idol where one half of it must be given to somebody else before the next Tribal Council. If both holders survive the following Tribal Council, the two halves can be combined, making a full powered Hidden Immunity Idol. In Survivor: Winners at War, the idols hidden before the merge where all split idols. The finder must give half of it to another player. It can be returned that same day, making a full-powered Hidden Immunity Idol.

Extra Vote

Main article: Extra Vote

Players who possess this advantage has the ability to vote twice at any Tribal Council until Day 36.

Vote Steal

Main article: Vote Steal

A variant of the Extra Vote, this allows a player to prevent another from voting and take that player's ballot as their own.

Heroes vs. Healers vs. Hustlers Extra Vote

An extra vote was hidden at their camp in the merge in a basket. The person who obtained it must prevent from voting at a Tribal Council to get the extra vote. That extra vote can be used later on.

Vote Blocker

Main article: Vote Blocker

One-half of the vote steal, this allows the holder to block another person from voting. In Survivor: Heroes vs. Healers vs. Hustlers, it must be used the day it was found, regardless of which tribe goes to Tribal Council. In it's reappearance in Survivor: Island of the Idols, it worked more closely to other advantages, and it can be used at any tribal up to the Tribal Council with seven people left.

Juror Removal

Main article: Juror Removal

On Day 38 of Survivor: Kaôh Rōng, the final three castaways competed in a Reward Challenge in which the winner may eliminate one member of the jury, depriving that juror of the right to participate at the Final Tribal Council.

Legacy Advantage

Main article: Legacy Advantage

Obtained at an early point in the game, the Legacy Advantage acts as a Hidden Immunity Idol that may only be used at certain points in the game. If a player is eliminated with this advantage in their possession, they must privately will it to another player still in the game in their final words.

Idol Nullifier

Main article: Idol Nullifier

At some point during the game, a player who obtains the Idol Nullifier and wishes to use it must correctly guess who a Hidden Immunity Idol will be played for while casting their vote during Tribal Council. An incorrect guess will result in the advantage being wasted, but the identity of the user of the Idol Nullifier will also remain anonymous.

Advantage Menu

Main article: Advantage Menu

An Advantage Menu allows a player to select one of a handful of advantages to use on the list, such as an Extra Vote, Individual Immunity, or a Reward Steal. However, the timeframe to use the advantage before it expires may be limited.

Safety Without Power

This allows the holder to leave Tribal Council before the votes are cast. This makes them unable to be eliminated, but in return for being immune, they will not vote. This cannot nullify another advantage.

50/50 Coin

This acts like a regular Hidden Immunity Idol, except the fate of the user depends on a coin flip. It has two sides: safe and not safe. It must be used at the time a Hidden Immunity Idol can be played. The user will then flip the coin onto the podium. If it lands on safe, any votes cast against the user will not count. If it lands on not safe, the coin has no power. This can be played for somebody else. This advantage has only appeared in Survivor: Winners at War, which is good up until seven players are left.

Extortion Advantage

In Survivor: Winners at War, on the Edge of Extinction, the person who finds this advantage can penalize someone still in the game for as many Fire Tokens they think they can get. The person in the game who receives the disadvantage must pay the said amount of Fire Tokens, or they will be unable to compete in the next Immunity Challenge, and they wont be able to vote at the following Tribal Council.

Fake Hidden Immunity Idol Kit

At the second tribe swap in Survivor: Game Changers, the person who drew the blank buff was sent to a luxurious boat. They will be given a choice of three advantages and they can only pick one: an extra vote, an advantage in the next Immunity Challenge, and a fake hidden immunity kit. Though the kit was not chosen, Jeff Probst stated that the fake idol would look nearly identical to a real Hidden Immunity Idol.

Fake Advantage

With twelve people left in the game, a mysterious note was hanging from a tree and the person who grabbed it was sent to Island of the Idols. After losing their vote at the next Tribal Council, they were given a blank piece of parchment along with a pencil, and were told that they could do anything they wanted with it. This has only been in Survivor: Island of the Idols.

Fire Tokens

Main article: Fire Token

Fire Tokens allow a player to purchase food, comfort or other advantages from the players living on the Edge of Extinction.

References

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