Board Thread:Virtual Tribal Council/@comment-1294345-20171215132543/@comment-27786512-20171215203541

Sinjoh wrote: I will say, no show is perfect, I have a few issues with Survivor.

For one, I agree with the overuse of idols, though I blame Russell Hantz for this rather than production, as idols since have been rehidden (with a few exceptions) once they are used. Essentially Russell exploited this fact, likely leading to people finding idols earlier and using them as if they were toilet paper. Now, I don't mind idols, however I would prefer them to be one-time use, as in they aren't rehidden once they're played, similar to and. Though my only concern with this switch is a possible Advantagegeddon 2.0, if the idols get hoarded until Day 37.

Speaking of Advantagegeddon, this was definitely production's fault, but no so much so that there were many advantages in the game, it was more because of them removing the revote, thereby eliminating the safety net of flushing out idols. I posted this on the Survivor Subreddit (https://www.reddit.com/r/survivor/comments/6zfzmg/what_event_has_taken_place_that_has_forced_the/dmvq4hs/), as production may not like the split vote plan, in favor of purple rocking people out of the game, but this failed. So without the safety net, people hoarded idols since they really didn't need to play them, as a simple split vote could easily become a game of Survivor Russian Roulette.

Finally, is the rushing the endgame in, , and. I honestly find it retarded to have so many people left in the final week of the game (and yes, , and had a lot of people left, but Redemption Island was in effect, and most of the castaways wouldn't actually be in the game). With Cambodia I can at least write it off with it trying something different, and Millennials vs. Gen X had the excuse of a typhoon delaying portions of the pre-merge, but after the train wreck of Game Changers, I hope they at least follow the format of, , and instead going forward.

IAmNothing712 wrote: This info is another manifestation that production no longer cares (pretends to care): There will be an intro next week. I reckon the season was too boring to have any significant story left to tell so they had to fill the hour with the intro. The finale is two hours, but since this is the first finale since where there are only two challenges, but I agree production is likely trying to scrape as much as much footage they can together for the finale. I agree that it's annoying to have six people left in the game in the finale but the reason that they did that for the seasons you mentioned was that there were no rites of passage and no reward challenges in the finale. How do you know that the finale will have only two challenges?